Personality

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Personalities are special qualities possessed by some heroes that can provide meaningful advantages or disadvantages in either the strategy or tactical portion of the game. They are similar to traits in that regard, but personalities are typically acquired through seeding and training, whereas traits are usually acquired at birth via a genetic system.

List of personalities[edit | edit source]

Name Common or Unique Singularity or Duality Opposite Min age Max age Positive, Neutral, or Negative effects. Description
Alert
1
Common personality: requires no special conditions to acquire.
2
Duality personality: this personality has an opposite.
Sluggish
1
Positive personality: this personality has beneficial effects.
Increased evasion against ranged attacks.
Attuned
1
Common personality: requires no special conditions to acquire.
2
Duality personality: this personality has an opposite.
Unfocused
1
Positive personality: this personality has beneficial effects.
Increased resistance to non physical damage.
Avenger
1
Common personality: requires no special conditions to acquire.
2
Duality personality: this personality has an opposite.
Fainthearted
1
Positive personality: this personality has beneficial effects.
Increased damage after the death of an ally.
Bad at Trivia
2
Unique personality: must be acquired through special means before heroes can learn it.
1
Singularity personality: this personality has no opposite.
3
Negative personality: this personality has adverse effects.
Decreased intelligence due to forgetting useless information.
Bloodthirsty
2
Unique personality: must be acquired through special means before heroes can learn it.
1
Singularity personality: this personality has no opposite.
1
Positive personality: this personality has beneficial effects.
Increased stats after securing a kill.
Bookworm
2
Unique personality: must be acquired through special means before heroes can learn it.
1
Singularity personality: this personality has no opposite.
1
Positive personality: this personality has beneficial effects.
Increased Intelligence from reading tons of books!
Brazen
2
Unique personality: must be acquired through special means before heroes can learn it.
1
Singularity personality: this personality has no opposite.
1
Positive personality: this personality has beneficial effects.
Increased accuracy from a brazen personality.
Child-Averse
2
Unique personality: must be acquired through special means before heroes can learn it.
1
Singularity personality: this personality has no opposite.
3
Negative personality: this personality has adverse effects.
Decreased fertility due to poor experiences with children.
Clearheaded
2
Unique personality: must be acquired through special means before heroes can learn it.
1
Singularity personality: this personality has no opposite.
1
Positive personality: this personality has beneficial effects.
Increased intuition after emptying one's mind of needless thoughts.
Cocky
1
Common personality: requires no special conditions to acquire.
1
Singularity personality: this personality has no opposite.
3
Negative personality: this personality has adverse effects.
Lowered evasion when at max health.
Depressed
2
Unique personality: must be acquired through special means before heroes can learn it.
1
Singularity personality: this personality has no opposite.
3
Negative personality: this personality has adverse effects.
Decreased intuition and speed due to profound sadness.
Disheartened
2
Unique personality: must be acquired through special means before heroes can learn it.
2
Duality personality: this personality has an opposite.
Patriotic
3
Negative personality: this personality has adverse effects.
Decreased movement speed, accuracy, and evasion.
Fainthearted
1
Common personality: requires no special conditions to acquire.
2
Duality personality: this personality has an opposite.
Avenger
3
Negative personality: this personality has adverse effects.
Decreased damage after the death of an ally.
Family Feud
2
Unique personality: must be acquired through special means before heroes can learn it.
2
Duality personality: this personality has an opposite.
Family Ties
3
Negative personality: this personality has adverse effects.
Decreased Accuracy from fighting alongside family enemies!
Family Ties
2
Unique personality: must be acquired through special means before heroes can learn it.
2
Duality personality: this personality has an opposite.
Family Feud
1
Positive personality: this personality has beneficial effects.
Increased Accuracy from fighting alongside family friends!
Flincher
1
Common personality: requires no special conditions to acquire.
2
Duality personality: this personality has an opposite.
Wily
3
Negative personality: this personality has adverse effects.
Reduced evasion against melee attacks.
Health-Conscious
2
Unique personality: must be acquired through special means before heroes can learn it.
1
Singularity personality: this personality has no opposite.
1
Positive personality: this personality has beneficial effects.
Clean living leads to a longer lifespan!
Insatiable
2
Unique personality: must be acquired through special means before heroes can learn it.
2
Duality personality: this personality has an opposite.
Passionless
1
Positive personality: this personality has beneficial effects.
Increased fertility due to a life full of passion.
Insightful
1
Common personality: requires no special conditions to acquire.
2
Duality personality: this personality has an opposite.
Oblivious
1
Positive personality: this personality has beneficial effects.
Increased Intuition.
Insightful
2
Unique personality: must be acquired through special means before heroes can learn it.
1
Singularity personality: this personality has no opposite.
1
Positive personality: this personality has beneficial effects.
Increased intuition by glimpsing one's true nature.
Inspired
2
Unique personality: must be acquired through special means before heroes can learn it.
1
Singularity personality: this personality has no opposite.
1
Positive personality: this personality has beneficial effects.
Increased dexterity, HP, and strength from renewed creativity
Irritable
2
Unique personality: must be acquired through special means before heroes can learn it.
1
Singularity personality: this personality has no opposite.
3
Negative personality: this personality has adverse effects.
Decreased accuracy from a sour disposition.
Lone Wolf
1
Common personality: requires no special conditions to acquire.
2
Duality personality: this personality has an opposite.
Pack Hunter
1
Positive personality: this personality has beneficial effects.
Improved stats when no allies are nearby.
Might of the Walrus
2
Unique personality: must be acquired through special means before heroes can learn it.
2
Duality personality: this personality has an opposite.
1
Positive personality: this personality has beneficial effects.
Increased strength from family combat lessons!
Nervous
1
Common personality: requires no special conditions to acquire.
2
Duality personality: this personality has an opposite.
Tranquil
3
Negative personality: this personality has adverse effects.
Decreased Accuracy
Nihilistic
2
Unique personality: must be acquired through special means before heroes can learn it.
1
Singularity personality: this personality has no opposite.
3
Negative personality: this personality has adverse effects.
Decreased Intuition from travels.
Oblivious
1
Common personality: requires no special conditions to acquire.
2
Duality personality: this personality has an opposite.
Insightful
3
Negative personality: this personality has adverse effects.
Decreased Intuition.
Optimistic
1
Common personality: requires no special conditions to acquire.
2
Duality personality: this personality has an opposite.
Pessimistic
2
Neutral personality: this personality's effects are neutral.
True hit chance is probably lower than predicted.
Pack Hunter
1
Common personality: requires no special conditions to acquire.
2
Duality personality: this personality has an opposite.
Lone Wolf
1
Positive personality: this personality has beneficial effects.
Improved stats when all allies are nearby.
Passionless
2
Unique personality: must be acquired through special means before heroes can learn it.
2
Duality personality: this personality has an opposite.
Insatiable
3
Negative personality: this personality has adverse effects.
Decreased fertility due to a life without passion.
Patriotic
2
Unique personality: must be acquired through special means before heroes can learn it.
2
Duality personality: this personality has an opposite.
Disheartened
1
Positive personality: this personality has beneficial effects.
Increased movement speed, accuracy, and evasion.
Pessimistic
1
Common personality: requires no special conditions to acquire.
2
Duality personality: this personality has an opposite.
Optimistic
2
Neutral personality: this personality's effects are neutral.
True hit chance is probably higher than predicted.
Reckless
1
Common personality: requires no special conditions to acquire.
2
Duality personality: this personality has an opposite.
Stalwart
3
Negative personality: this personality has adverse effects.
This hero's careless manner decreases armor effectiveness.
Rebel
1
Common personality: requires no special conditions to acquire.
1
Singularity personality: this personality has no opposite.
2
Neutral personality: this personality's effects are neutral.
Personality traits run counter to those of parents and trainers.
Reveler
1
Common personality: requires no special conditions to acquire.
1
Singularity personality: this personality has no opposite.
3
Negative personality: this personality has adverse effects.
Often drunk or hungover, this hero drinks a little too much a little too often.
Shifty
2
Unique personality: must be acquired through special means before heroes can learn it.
1
Singularity personality: this personality has no opposite.
1
Positive personality: this personality has beneficial effects.
Increased evasion due to questionable activity
Sluggish
1
Common personality: requires no special conditions to acquire.
2
Duality personality: this personality has an opposite.
Alert
3
Negative personality: this personality has adverse effects.
Reduced evasion against ranged attacks.
Stalwart
1
Common personality: requires no special conditions to acquire.
2
Duality personality: this personality has an opposite.
Reckless
1
Positive personality: this personality has beneficial effects.
This hero's defensive bearing increases armor effectiveness.
Tranquil
1
Common personality: requires no special conditions to acquire.
2
Duality personality: this personality has an opposite.
Nervous
1
Positive personality: this personality has beneficial effects.
Increased Accuracy
Unnerved
2
Unique personality: must be acquired through special means before heroes can learn it.
1
Singularity personality: this personality has no opposite.
3
Negative personality: this personality has adverse effects.
Decreased accuracy, evasion, and fertility due to rattled nerves.
Unfocused
1
Common personality: requires no special conditions to acquire.
2
Duality personality: this personality has an opposite.
Attuned
3
Negative personality: this personality has adverse effects.
Lower resistance to non physical damage.
Well-Rested
2
Unique personality: must be acquired through special means before heroes can learn it.
1
Singularity personality: this personality has no opposite.
1
Positive personality: this personality has beneficial effects.
Increased HP from proper sleep.
Wily
1
Common personality: requires no special conditions to acquire.
2
Duality personality: this personality has an opposite.
Flincher
1
Positive personality: this personality has beneficial effects.
Increased evasion against melee attacks.
Withdrawn
2
Unique personality: must be acquired through special means before heroes can learn it.
1
Singularity personality: this personality has no opposite.
2
Neutral personality: this personality's effects are neutral.
Personality traits cannot be passed on to other heroes.
Worldly
2
Unique personality: must be acquired through special means before heroes can learn it.
1
Singularity personality: this personality has no opposite.
1
Positive personality: this personality has beneficial effects.
Increased Intelligence from travels.
Young at Heart
1
Common personality: requires no special conditions to acquire.
1
Singularity personality: this personality has no opposite.
30
1
Positive personality: this personality has beneficial effects.
A youthful outlook prevents the impact of age on stats.

Singularity and duality personalities[edit | edit source]

"Singularity" personalities are not paired with any opposite personality. "Duality" personalities, however, have an opposite. It isn't possible for heroes to have both personalities in a duality pair.

Common and unique traits[edit | edit source]

Common personalities have no special requirements to appear on heroes, and as such, they can randomly appear on heroes not trained in keeps. Unique personalities, on the other hand, must be acquired through special means. Currently, the available unique personalities are acquired through certain outcomes of some random events.

Minimum and maximum age[edit | edit source]

Some personalities do not activate until the hero reaches a certain age. Note that an inactive personality is hidden and will not be revealed until the hero reaches the minimum age. The hero may still train others in the personality, however. Thus far, there are no personalities with a maximum age, though such functionality is supported and may be seen in the future.

Acquiring desired and eliminating undesired personalities[edit | edit source]

A hero's personality is influenced by the regent and partner at the keep where he or she trains and by all standards, all of whom count as the hero's trainers. Each trainer has an equal influence on a trainee's personality every day. The total amount of influence on any given personality does not change with the number of trainers; instead, each simply exerts less individual influence. This means for the highest chance of passing on a particular personality, it is best to try to make sure as many trainers as possible.

Personalities in a duality pair are more complicated as influence towards one counteracts influence toward the other. If two of a hero's trainers have opposite personalities and the other trainers have neither, the influence of each is completely cancelled out.

Unless the hero has no progress toward any given personality upon coming of age, which should be rare as some random progress is seeded at birth, one to three personalities will be randomly selected with the odds weighted toward the most trained personalities.